{"id":4702,"date":"2024-12-14T14:03:00","date_gmt":"2024-12-14T13:03:00","guid":{"rendered":"https:\/\/duhovyrok.sk\/qys\/?p=4702"},"modified":"2025-01-26T18:24:45","modified_gmt":"2025-01-26T17:24:45","slug":"rozsirovanie-slovnika-hier-sa-tyka-aj-toho-pre-koho-su-hry-urcene-rozhovor-s-marketou-soukupovou-a-ondrejom-trhonom","status":"publish","type":"post","link":"https:\/\/duhovyrok.sk\/qys\/rozsirovanie-slovnika-hier-sa-tyka-aj-toho-pre-koho-su-hry-urcene-rozhovor-s-marketou-soukupovou-a-ondrejom-trhonom\/","title":{"rendered":"Roz\u0161irovanie slovn\u00edka hier sa t\u00fdka aj toho, pre koho s\u00fa hry ur\u010den\u00e9 \u2013 rozhovor s Mark\u00e9tou Soukupovou a Ond\u0159ejom Trho\u0148om"},"content":{"rendered":"\n<p><strong>Autor: Richard L. Kram\u00e1r \/ <em>FOTO:&nbsp;No Fun <\/em><\/strong><\/p>\n\n\n\n<p><em>Text sme prv\u00fd raz publikovali v \u010d\u00edsle Jese\u0148 2024.<\/em><\/p>\n\n\n\n<p><em>Umeleck\u00fd a v\u00fdskumn\u00fd kolekt\u00edv No Fun bol zalo\u017een\u00fd v roku 2021. S\u00fa\u010dasn\u00fdmi \u010dlenmi*kami kolekt\u00edvu s\u00fa Mark\u00e9ta Soukupov\u00e1, Alex Petrova, Ond\u0159ej Trho\u0148, Andrea Hubert a Maxine Vajt. Kolekt\u00edv z\u00e1rove\u0148 funguje ako modul\u00e1rny a otvoren\u00fd celok s r\u00f4znou mierou anga\u017eovanosti jednotliv\u00fdch os\u00f4b z r\u00f4znych odvetv\u00ed. Pr\u00e1ca No Fun kolekt\u00edvu sk\u00fama kv\u00edr subverz\u00edvne strat\u00e9gie videohier v kontexte strednej a v\u00fdchodnej Eur\u00f3py. Prostredn\u00edctvom teoreticky podlo\u017een\u00e9ho a umelecky a politicky v\u00fdsti\u017en\u00e9ho poh\u013eadu reflektuje cis heteronormat\u00edvne perspekt\u00edvy a h\u013ead\u00e1 \u00fa\u010dinn\u00e9 strat\u00e9gie na ich prelomenie v spolupr\u00e1ci s kv\u00edr komunitou. Ich umeleck\u00e9 a kur\u00e1torsk\u00e9 intervencie, v\u00fdstavy, predn\u00e1\u0161ky a komunitn\u00e9 podujatia podporuj\u00fa nielen tvorbu hier, ale aj budovanie bezpe\u010dn\u00e9ho priestoru a formovanie kv\u00edr a trans komunity.<\/em><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"691\" src=\"https:\/\/duhovyrok.sk\/qys\/wp-content\/uploads\/sites\/2\/2024\/12\/no_fun_2-1024x691.jpg\" alt=\"\" class=\"wp-image-4748\" srcset=\"https:\/\/duhovyrok.sk\/qys\/wp-content\/uploads\/sites\/2\/2024\/12\/no_fun_2-1024x691.jpg 1024w, https:\/\/duhovyrok.sk\/qys\/wp-content\/uploads\/sites\/2\/2024\/12\/no_fun_2-700x473.jpg 700w, https:\/\/duhovyrok.sk\/qys\/wp-content\/uploads\/sites\/2\/2024\/12\/no_fun_2.jpg 1047w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p><em>Kolekt\u00edv No Fun vystavoval svoju tvorbu v priestoroch Jelen\u00ed galerie, Galerie Hrani\u010d\u00e1\u0159, MeetFactory a etc. galerie. V roku 2023 boli ich hry prezentovan\u00e9 na Tokyo Czech GameShow v r\u00e1mci kur\u00e1torovanej sekcie kv\u00edr hier v \u010ceskom centre v Tokiu.<\/em><\/p>\n\n\n\n<p><a href=\"http:\/\/nofun.cz\/\">http:\/\/nofun.cz\/<\/a><\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1 (* 1992) je \u010desk\u00e1 v\u00fdtvarn\u00ed\u010dka, ktor\u00e1 tvor\u00ed najm\u00e4 klasick\u00fdmi m\u00e9diami (ma\u013eba, kresba, grafika). Okrem toho pr\u00edle\u017eitostne kresl\u00ed hry so soci\u00e1lnou tematikou (R\u016f\u017eov\u00ed plame\u0148\u00e1ci) a vyr\u00e1ba r\u00f4zne veci s t\u00fdm, \u017ee \u010doko\u013evek DIY je najlep\u0161ie.<\/em><\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148 (* 1993) p\u00ed\u0161e o hr\u00e1ch, niekedy ich s\u00e1m tvor\u00ed a pracuje v \u0161t\u00fadiu Charles Games. Moment\u00e1lne je na doktorandskom \u0161t\u00fadiu na Akad\u00e9mii v\u00fdtvarn\u00fdch umen\u00ed, zauj\u00edma sa o digit\u00e1lne tel\u00e1, presahy hier do s\u00fa\u010dasn\u00e9ho umenia a nez\u00e1visl\u00fd hern\u00fd dizajn. V Magic: the Gathering hr\u00e1 kontrol.<\/em><\/p>\n\n\n\n<p><strong>Pre\u010do m\u00e1 pre v\u00e1s osobne zmysel zaobera\u0165 sa pr\u00e1ve videohrami? Ak\u00e9 \u0161pecifik\u00e1 videohern\u00e9ho umenia s vami najviac rezonuj\u00fa?<\/strong><\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> Hry hrozn\u011b moc promlouvaj\u00ed do na\u0161ich \u017eivot\u016f. Jsou jednou z nejpopul\u00e1rn\u011bj\u0161\u00edch popkulturn\u00edch forem dne\u0161ka. Stoj\u00ed za to na n\u011b d\u00e1vat pozor a pokou\u0161et se s nimi nakl\u00e1dat jinak ne\u017e dominantn\u00ed mainstream. Je to mnohovrstevnat\u00e1 vyjad\u0159ovac\u00ed forma. M\u00e1\u0161 vizu\u00e1l, m\u00e1\u0161 zvuk, m\u00e1\u0161 p\u0159\u00edb\u011bh, a to v\u0161echno funguje v r\u00e1mci n\u011bjak\u00e9 v\u00fdstavn\u00ed situace a ta mnohotv\u00e1rnost je n\u011bco, co m\u011b bav\u00ed. By\u0165 to m\u00e1 nejasn\u00e9 hranice, ale ta nezadateln\u00e1 multimedialita cel\u00e9 t\u00e9 v\u011bci.&nbsp;<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1:<\/em> J\u00e1 jsem se ke hr\u00e1m dostala p\u0159es Alex (pozn. red.: Alex Petrova). Studovala jsem malbu a po\u0159\u00e1d pracuji v r\u00e1mci klasick\u00e9ho m\u00e9dia, v grafick\u00fdch d\u00edln\u00e1ch, tak\u017ee je to pro m\u011b dost odli\u0161n\u00e1 z\u00e1le\u017eitost. V t\u011bch hr\u00e1ch, kter\u00e9 jsme za\u010daly d\u011blat s Alex, jsme se sna\u017eily n\u011bjak\u00fdm zp\u016fsobem zprost\u0159edkovat frustraci z n\u011bjak\u00e9 situace. Prost\u0159ednictv\u00edm hry m\u016f\u017ee\u0161 \u201edonutit\u201c div\u00e1ka, aby si za\u017eil situaci, kterou by norm\u00e1ln\u011b neza\u017eil.&nbsp;<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148: <\/em>M\u00e1m r\u00e1d zahrani\u010dn\u00ed um\u011blce a um\u011blkyn\u011b, kte\u0159\u00ed\/r\u00e9 s t\u00edm pracuj\u00ed na rovin\u011b n\u011bjak\u00e9 nerdy, geeky kultury, n\u011bjak\u00e9 podez\u0159el\u00e9 estetiky z pohledu um\u011bleck\u00e9ho establishmentu. Je super, \u017ee existuj\u00ed sou\u010dasn\u00ed um\u011blci, kte\u0159\u00ed d\u011blaj\u00ed st\u0159\u00edle\u010dky a je to vlastn\u011b tro\u0161ku pitom\u00e9, ale pitomost naru\u0161uje tu stra\u0161n\u011b v\u00e1\u017enou galerii.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"644\" src=\"https:\/\/duhovyrok.sk\/qys\/wp-content\/uploads\/sites\/2\/2024\/12\/no_fun_1-1024x644.jpg\" alt=\"\" class=\"wp-image-4746\" srcset=\"https:\/\/duhovyrok.sk\/qys\/wp-content\/uploads\/sites\/2\/2024\/12\/no_fun_1-1024x644.jpg 1024w, https:\/\/duhovyrok.sk\/qys\/wp-content\/uploads\/sites\/2\/2024\/12\/no_fun_1-700x440.jpg 700w, https:\/\/duhovyrok.sk\/qys\/wp-content\/uploads\/sites\/2\/2024\/12\/no_fun_1.jpg 1347w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p><strong>V \u010dom je No Fun kolekt\u00edv \u0161pecifick\u00fd? M\u00f4\u017eete bli\u017e\u0161ie op\u00edsa\u0165 v\u00e1\u0161 sp\u00f4sob pr\u00e1ce?&nbsp;<\/strong><\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1: <\/em>V\u011bt\u0161inou n\u00e1s n\u011bkdo o n\u011bco po\u017e\u00e1d\u00e1, my se potk\u00e1me, vymysl\u00edme, co tam ud\u011bl\u00e1me \u2013 p\u0159em\u00fd\u0161len\u00ed o t\u00e9 v\u011bci je kolektivn\u00ed. Pak to realizujeme. To u\u017e je v\u011bt\u0161inou n\u011bjak rozd\u011blen\u00e9. M\u00e1me n\u011bjak\u00e9 role, ale z\u00e1rove\u0148 se to dost p\u0159ekr\u00fdv\u00e1. J\u00e1 t\u0159eba um\u00edm vrtat vrta\u010dkou a \u0159ezat pilou. Alex um\u00ed programovat. Ond\u0159ej dob\u0159e p\u00ed\u0161e. Ka\u017ed\u00fd je n\u011bjak\u00fdm zp\u016fsobem v n\u011b\u010dem dobr\u00fd.<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> T\u0159eba pro n\u00e1\u0161 projekt v r\u00e1mci Ceny Jind\u0159icha Chalupeck\u00e9ho jsi \u0159ekla, nakreslete si ostatn\u00ed taky n\u011bco. Ty role se propojuj\u00ed. Ty \u0159\u00edk\u00e1\u0161, \u017ee j\u00e1 p\u00ed\u0161u, ale polovinu z t\u011bch text\u016f jsi napsala ty. A pak jsme si to p\u0159e\u010detli v\u0161ichni a n\u011bjak to komentovali. Kde jinde ne\u017e v r\u00e1mci toho kolektivu se nedr\u017eet jasn\u00fdch rol\u00ed? V pr\u00e1ci neprogramuji, proto\u017ee tam jsou ti prof\u00edci. Ale tady se o to m\u016f\u017eu aspo\u0148 pokusit. M\u016f\u017ee to b\u00fdt tro\u0161ku silly. Jde o hodn\u011b, ale nemus\u00ed to b\u00fdt produkt. Jako na trhu.<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1:<\/em> Jsme kamar\u00e1di.<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> Ale z\u00e1rove\u0148 produktivn\u00ed t\u0159enice, co b\u011bhem toho vznikaj\u00ed, jsou podle m\u011b sou\u010d\u00e1st\u00ed t\u00e9 kolektivity. Je to super, \u017ee se neshodneme.&nbsp;<\/p>\n\n\n\n<p><strong>Ak\u00fdmi jazykmi hovoria hry? \u010co si mo\u017eno predstavi\u0165 pod \u201eroz\u0161irovan\u00edm ich slovn\u00edka\u201c v kontexte snahy hry kv\u00edri\u0165?<\/strong><\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> Kdy\u017e se \u0159ekne hry, \u010dlov\u011bk si p\u0159edstav\u00ed n\u011bjakou z\u00e1bavu, co\u017e je n\u011bco, co spl\u0148uje i p\u0159evl\u00e1daj\u00edc\u00ed mainstreamov\u00e1 produkce. Hry maj\u00ed b\u00fdt dynamick\u00e9 z\u00e1\u017eitky, maj\u00ed se snadno hr\u00e1t, maj\u00ed tvo\u0159it p\u0159\u00edjemn\u00fd pocit\u2026<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1:<\/em> To ale nen\u00ed v\u016fbec pravda. Kdy\u017e hraje\u0161 hry jako \u010dlov\u011bk, kter\u00fd nehraje hry a d\u00e1\u0161 si to na nejni\u017e\u0161\u00ed \u00farove\u0148, tak stejn\u011b m\u00e1\u0161 kurva probl\u00e9m to proj\u00edt\u2026<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> A to je dob\u0159e, \u017ee to \u0159\u00edk\u00e1\u0161, j\u00e1 se k tomu vr\u00e1t\u00edm. Ale ta z\u00e1bava je na prim\u00e1rn\u00edm m\u00edst\u011b, a\u0165 u\u017e je c\u00edlovka kdokoliv. My jsme se potkali skrz hru Bad Joke od Mark\u00e9ty a Alex, kter\u00e1 byla nep\u0159\u00edjemn\u00e1\u2026&nbsp;<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1:<\/em> Vlastn\u011b to nebyla moc hra, to je dal\u0161\u00ed v\u011bc.&nbsp;<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> Spousta kv\u00edr lid\u00ed m\u00e1 nep\u0159\u00edjemn\u00e9 z\u00e1\u017eitky r\u016fzn\u00e9ho druhu a ve hr\u00e1ch se daj\u00ed zpracov\u00e1vat zp\u016fsobem, kter\u00fd nen\u00ed jenom o &nbsp;z\u00e1bav\u011b, ale i o frustraci, o mocensk\u00e9 nerovnov\u00e1ze. Jak roz\u0161i\u0159ovat slovn\u00edk her, se t\u00fdk\u00e1 i toho, pro koho ty hry jsou.&nbsp;<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1:<\/em> T\u0159eba ak\u010dn\u00ed adventury, to je p\u0159esn\u011b \u017e\u00e1nr, kter\u00fd j\u00e1, kdy\u017e si d\u00e1m na nejni\u017e\u0161\u00ed \u00farove\u0148, nejsem schopn\u00e1 dohr\u00e1t, proto\u017ee to vy\u017eaduje, aby si um\u011bl dob\u0159e st\u0159\u00edlet, dob\u0159e b\u011bhat, pou\u017e\u00edvat kontroler.<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> Na\u0161e v\u011bci si od za\u010d\u00e1tku zakl\u00e1daj\u00ed na tom, \u017ee by m\u011bly b\u00fdt pro kohokoliv bez ohledu na hr\u00e1\u010dsk\u00e9 skills. Skills ve smyslu fyzick\u00fdch dovednost\u00ed, ale i n\u011bjak\u00fdch p\u0159edpoklad\u016f, co kter\u00e9 tla\u010d\u00edtko d\u011bl\u00e1, co se stane, kdy\u017e naraz\u00ed\u0161 na n\u011bjak\u00fd typ p\u0159edm\u011btu\u2026 A ta t\u0159et\u00ed v\u011bc, co jsem cht\u011bl \u0159\u00edct\u2026&nbsp;<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1:<\/em> \u017de to nejsou moc hry. Co je hra?<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148: <\/em>Asi spousta lid\u00ed ti \u0159ekne na n\u011bjakou v\u011bc, ve kter\u00e9 nen\u00ed moc akce, \u017ee to nen\u00ed \u2026<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1:<\/em> Mus\u00ed m\u00edt konec.&nbsp;<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> Hodn\u011b rozhodnut\u00ed. M\u00edt moc, m\u00edt schopnosti. M\u00edt mo\u017enost, jak tu hru ovlivnit t\u00edm, co v n\u00ed d\u011bl\u00e1\u0161. P\u0159itom ve skute\u010dnosti nejsi v\u017edy schopn\u00fd, nebo schopn\u00e1, nebo schopnx ovlivnit to, co se ti v \u017eivot\u011b d\u011bje, a hry mohou b\u00fdt pln\u00e9 v\u011bc\u00ed, kter\u00e9 nejsou pro hr\u00e1\u010dsk\u00e9 pot\u011b\u0161en\u00ed.<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1:<\/em> Kdy\u017e jsme d\u011blaly hry s Alex, tak v\u011bt\u0161ina ne\u0161la dohr\u00e1t. Je to n\u011bjak\u00e1 mechanika, kdy se to tv\u00e1\u0159\u00ed, \u017ee to dohr\u00e1t jde, ale pak to nejde dohr\u00e1t, anebo to nen\u00ed uspokojiv\u00e9. To bylo u t\u00e9 ukl\u00edzec\u00ed hry (pozn. red.: Underpaid). Tam mus\u00ed\u0161 ukl\u00edzet kancel\u00e1\u0159e a b\u011b\u017e\u00ed ti tam hodinov\u00e1 sazba podle toho, jak pomalu ukl\u00edz\u00ed\u0161. Z\u00e1rove\u0148, kdy\u017e to ukl\u00edz\u00ed\u0161 blb\u011b, tak ti strhnou pen\u00edze. Tak\u017ee skon\u010d\u00ed\u0161 s t\u00edm, \u017ee si vyd\u011blal nap\u0159\u00edklad deset korun za hodinu.<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> Kdy\u017e si pom\u016f\u017eu v\u00fdkladem, kter\u00fd se objevuje v kv\u00edr hern\u00ed teorii, tak v\u0161echny ty hodnoty \u00fasp\u011bchu, sebenapln\u011bn\u00ed, dominance, kter\u00e9 jsou ve spoust\u011b mainstreamov\u00fdch videoher, jde d\u00e1t do vztahu k p\u0159evl\u00e1daj\u00edc\u00edm spole\u010densk\u00fdm p\u0159edstav\u00e1m o \u00fasp\u011b\u0161n\u00e9m \u017eivot\u011b. Kdy\u017e budeme ch\u00e1pat hry, jako sou\u010d\u00e1st p\u0159evl\u00e1daj\u00edc\u00ed heteronormativn\u00ed ideologie, tak kv\u00ed\u0159it hry, m\u016f\u017ee znamenat, d\u00edvat se na to, jak nem\u016f\u017eou j\u00edt na ruku tady t\u00e9 sebeaktualiza\u010dn\u00ed fantazii.<\/p>\n\n\n\n<p>J\u00e1 m\u00e1m hrozn\u011b r\u00e1d p\u0159\u00edklad hry trans autorky Anny Anthropy, kter\u00e1 se jmenuje Dys4ia (pozn. red.: vyslovuje sa \u201edysphoria\u201c), co\u017e je takov\u00e1 s\u00e9rie vin\u011bt ze \u017eivota autorky a jej\u00ed zku\u0161enosti s tranzic\u00ed ve vztahu k instituc\u00edm. Hru tvo\u0159\u00ed asi t\u0159icet obrazovek, kter\u00e9 se po p\u00e1r vte\u0159in\u00e1ch samy p\u0159epnou. A vypr\u00e1v\u00ed p\u0159\u00edb\u011bh. A n\u011bjac\u00ed lid\u00e9 na to reagovali: Ehm, j\u00e1 to nem\u016f\u017eu nijak ovlivnit, proto\u017ee se to samo p\u0159ep\u00edn\u00e1\u2026 A pak jsem \u010detl hrozn\u011b hezkou interpretaci t\u00e9 hry: To nen\u00ed v\u00e1\u0161 p\u0159\u00edb\u011bh, to je p\u0159\u00edb\u011bh t\u00e9 autorky. Vy jste zvykl\u00ed na to, \u017ee hry jsou tady pro va\u0161e pot\u011b\u0161en\u00ed, ale ona to ud\u011blala pro sebe a v\u00e1s jenom prov\u00e1z\u00ed sv\u00fdm p\u0159\u00edb\u011bhem a p\u0159ep\u00edn\u00e1 to, kdy ona chce.&nbsp;<\/p>\n\n\n\n<p><strong>Ak\u00fdmi sp\u00f4sobmi sa sna\u017e\u00edte o to, aby bola hern\u00e1 tvorba otvoren\u00e1 pre v\u0161etk\u00fdch?&nbsp;<\/strong><\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> To jsme se sna\u017eili d\u011blat pro lidi sm\u011brem ven. Game jam (pozn. red.: No Fun 2: kv\u00edr to Play), kter\u00fd jsme d\u011blali, se sna\u017eil b\u00fdt dostupn\u00fd pro lidi, kte\u0159\u00ed s t\u00edm nemaj\u00ed zku\u0161enosti. Game jamy jsou v\u011bt\u0161inou zalo\u017een\u00e9 na tom, \u017ee tam lid\u00e9 sout\u011b\u017e\u00ed, pij\u00ed jeden Red Bull za druh\u00fdm a po\u0159\u00e1dn\u011b nesp\u00ed. My jsme cht\u011bli, aby to bylo o tom, \u017ee lid\u00e9 n\u011bco d\u011blaj\u00ed. A kdy\u017e to nebude hotov\u00e9, tak to nebude hotov\u00e9. A kdy\u017e to bude hotov\u00e9, tak to bude hezk\u00e9.<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1:<\/em> Byly tam povinn\u00e9 p\u0159est\u00e1vky na j\u00eddlo. D\u011blali jsme spole\u010dn\u011b j\u00eddlo. A pak jsme spole\u010dn\u011b jedli j\u00eddlo.<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> To, jak uspo\u0159\u00e1dat takov\u00fd game jam, to na\u0161e know-how ve verzi jedna, jsme dali dohromady a m\u00e1me ho na webu. Jak uspo\u0159\u00e1dat kv\u00edr game jam.&nbsp;<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1: <\/em>M\u011blo to b\u00fdt sp\u00ed\u0161 o tom, \u017ee to je safe space. Aby se lid\u00e9 neb\u00e1li tam j\u00edt. J\u00e1 jsem byla na tom matfyz\u00e1ck\u00e9m a nebylo to moc p\u0159\u00edjemn\u00e9.<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148: <\/em>M\u011bli jsme tam terapeutku. Pro p\u0159\u00edpad \u017ee by lid\u00e9 d\u011blali ty v\u00edc heavy kv\u00edr hry a nastaly by n\u011bjak\u00e9 nep\u0159\u00edjemn\u00e9 situace. Aby tam byla n\u011bjak\u00e1 infrastruktura. To platilo i u v\u00fdstavy No Fun 3: Trans*grese. To byla prvn\u00ed v\u00fdstava trans video her v \u010cesku.&nbsp;<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1:<\/em> To zase zn\u00ed jako sout\u011b\u017een\u00ed.<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> Mn\u011b to p\u0159i\u0161lo super, \u017ee jsme p\u0159inesli to t\u00e9ma. A vzali jsme galerijn\u00ed prostor etc. Galerie jako takov\u00e9 komunitn\u00ed centrum, kde byla knihovni\u010dka, n\u011bjak\u00e9 m\u00edsto k sezen\u00ed. Bylo tam otev\u0159eno v jin\u00fdch hodin\u00e1ch, ne\u017e je b\u011b\u017en\u00e9, aby tam lid\u00e9 mohli chodit o v\u00edkendu. Tak\u017ee i tam jsme se tro\u0161ku sna\u017eili pod\u00edvat se na model v\u00fdstavy trochu jinak.<\/p>\n\n\n\n<p><strong>Ako pod\u013ea v\u00e1s vyzer\u00e1 ide\u00e1lna bud\u00facnos\u0165 hier?<\/strong><\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148<\/em>: Dvacet let zp\u00e1tky je\u0161t\u011b nebylo v\u016fbec jednoduch\u00e9 dostat se k tomu, ud\u011blat hru, jako \u010dlov\u011bk, kter\u00fd ned\u011bl\u00e1 hry. Ale b\u011bhem posledn\u00edch let se to dost zm\u011bnilo. Existuje hrozn\u011b moc n\u00e1stroj\u016f. P\u0159ijde mi, \u017ee by bylo dobr\u00fd, kdyby hry d\u011blalo v\u00edc a v\u00edc lid\u00ed. Stejn\u011b jako si lid\u00e9 p\u00ed\u0161ou den\u00ed\u010dky\u2026 Hry, kter\u00e9 nevyu\u017e\u00edvaj\u00ed v\u0161echny ty r\u016fzn\u00e9 s gamblingem hrani\u010d\u00edc\u00ed taktiky na pout\u00e1n\u00ed pozornosti.&nbsp;<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1:<\/em> To\u010dky.<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> Za dal\u0161\u00edch 60 minut dostane\u0161 dal\u0161\u00ed truhli\u010dku.&nbsp;<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1:<\/em> V truhli\u010dce najde\u0161 150 pen\u00edzk\u016f.<\/p>\n\n\n\n<p><em>Ond\u0159ej Trho\u0148:<\/em> Tady ty hyper-divno-kapitalisticko-akumula\u010dn\u00ed prvky nap\u0159\u00ed\u010d nevinn\u011b se tv\u00e1\u0159\u00edc\u00edm mobiln\u00edm sv\u011btem aby nebyly, kdy\u017e se bav\u00edme o t\u00e9 z\u00e1\u0159n\u00e9 budoucnosti&#8230; A je\u0161t\u011b hern\u00ed sv\u011bt, hr\u00e1\u010dsk\u00fd sv\u011bt, kter\u00fd nen\u00ed&#8230; Toxick\u00fd. Tak konzervativn\u011b toxick\u00fd, jako je te\u010f.<\/p>\n\n\n\n<p><em>Mark\u00e9ta Soukupov\u00e1: <\/em>Hr\u00e1\u010dsk\u00fd sv\u011bt je \u00fapln\u011b mimo.&nbsp;<em>Ond\u0159ej Trho\u0148:<\/em> Nejsp\u00ed\u0161 to je men\u0161\u00ed, i&nbsp;kdy\u017e hlasit\u00fd v\u00fdsek celku. Ale po\u0159\u00e1d existuje a&nbsp;je hrozn\u00fd.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"802\" height=\"1024\" src=\"https:\/\/duhovyrok.sk\/qys\/wp-content\/uploads\/sites\/2\/2024\/12\/no_fun_3-802x1024.jpg\" alt=\"\" class=\"wp-image-4749\" srcset=\"https:\/\/duhovyrok.sk\/qys\/wp-content\/uploads\/sites\/2\/2024\/12\/no_fun_3-802x1024.jpg 802w, https:\/\/duhovyrok.sk\/qys\/wp-content\/uploads\/sites\/2\/2024\/12\/no_fun_3-548x700.jpg 548w, https:\/\/duhovyrok.sk\/qys\/wp-content\/uploads\/sites\/2\/2024\/12\/no_fun_3.jpg 902w\" sizes=\"auto, (max-width: 802px) 100vw, 802px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Autor: Richard L. Kram\u00e1r \/ FOTO:&nbsp;No Fun Text sme prv\u00fd raz publikovali v \u010d\u00edsle Jese\u0148 2024. Umeleck\u00fd a v\u00fdskumn\u00fd kolekt\u00edv No Fun bol zalo\u017een\u00fd v roku 2021. S\u00fa\u010dasn\u00fdmi \u010dlenmi*kami kolekt\u00edvu s\u00fa Mark\u00e9ta Soukupov\u00e1, Alex Petrova, Ond\u0159ej Trho\u0148, Andrea Hubert a Maxine Vajt. Kolekt\u00edv z\u00e1rove\u0148 funguje ako modul\u00e1rny a otvoren\u00fd celok s r\u00f4znou mierou anga\u017eovanosti jednotliv\u00fdch <a href=\"https:\/\/duhovyrok.sk\/qys\/rozsirovanie-slovnika-hier-sa-tyka-aj-toho-pre-koho-su-hry-urcene-rozhovor-s-marketou-soukupovou-a-ondrejom-trhonom\/\" class=\"more-link\">&#8230;<\/a><\/p>\n","protected":false},"author":9,"featured_media":4746,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[261,10,259],"tags":[276,266,606,605,607],"class_list":["post-4702","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-komentare-a-analyzy","category-kultura","category-rozhovory","tag-esej","tag-from-qys","tag-marketa-soukupova","tag-no-fun","tag-ondrej-trhon"],"_links":{"self":[{"href":"https:\/\/duhovyrok.sk\/qys\/wp-json\/wp\/v2\/posts\/4702","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/duhovyrok.sk\/qys\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/duhovyrok.sk\/qys\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/duhovyrok.sk\/qys\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/duhovyrok.sk\/qys\/wp-json\/wp\/v2\/comments?post=4702"}],"version-history":[{"count":2,"href":"https:\/\/duhovyrok.sk\/qys\/wp-json\/wp\/v2\/posts\/4702\/revisions"}],"predecessor-version":[{"id":4750,"href":"https:\/\/duhovyrok.sk\/qys\/wp-json\/wp\/v2\/posts\/4702\/revisions\/4750"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/duhovyrok.sk\/qys\/wp-json\/wp\/v2\/media\/4746"}],"wp:attachment":[{"href":"https:\/\/duhovyrok.sk\/qys\/wp-json\/wp\/v2\/media?parent=4702"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/duhovyrok.sk\/qys\/wp-json\/wp\/v2\/categories?post=4702"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/duhovyrok.sk\/qys\/wp-json\/wp\/v2\/tags?post=4702"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}